In this newsletter:
- A word from Srdjan
- Fire in the Sky
- Nanty Narking
- Total Domination
- 1941: Race to Moscow
- Quiz & Newsletter Winner
We hope this newsletter finds you all in good health, free of COVID-19 virus, and obviously eager to play some games. As for us, we’ve got quite a lot of them in the pipeline. But before we venture into the more or less distant future, let’s take a small step back – or maybe I should say one small step for PHALANX, one giant leap for the Rocketmen backers? Over the last month or so most of the shipments of Rocketmen copies have safely reached the backers and we’ve also restocked our supply of Nanty Narking. This is a new printing of the game, a bit smaller and cheaper, but still as beautiful as ever. More on it later.
I’d also like to share with you an article that’s just been published in the second issue of Cardboard Emperor’s “Punched”, a new and exciting war and strategy board gaming magazine. It’s an interview with none other than our own Jaro Andruszkiewicz, co-founder of PHALANX. You’ll find out details about how our company came to be, what our publishing philosophy is and much, much more!
Those of you, who frequent BoardGameGeek probably know that once a year the whole BGG community votes for Golden Geek Awards in a number of different categories. This year, one of our games, Freedom! by Vangelis Bagiartakis, an excellent two-player siege wargame, has been nominated to the Best Wargame of 2020! If you love Freedom! as much as we do, please visit BGG and vote, Vangelis will be overjoyed – especially since he just became a father! And for some reason this peculiar “affliction” seems to be spreading to PHALANX as well, because our Art Director, Bartek Jędrzejewski, also recently became a father 😉 Congratulations to both of you and your wives!
This newsletter will mostly cover our upcoming historical games. First off, there is Coalitions – a new strategy game of Revolutionary & Napoleonic Wars poised to launch on Kickstarter soon. Then we have a few updates about shipments of our successfully funded games: Successors, Total Domination, Fire in the Sky and 1941: Race to Moscow. It’s a mix of good and bad news; we all know the world we’re living in is still in the midst of a global pandemic, so some of our games are facing difficulties with shipment, while others are set to reach their final destinations quite soon, within a month or two.
But that’s not all. We’ve opened pre-orders for two of our games based on historical events or wars which you may or may not be unfamiliar with: 1920 and previously mentioned Freedom! (it’s a pre-order for a second printing, to be more precise). Scroll down to check them out! And last but not least, we’ve introduced new, more optimal shipping costs for European and English-speaking countries, including Australia and New Zealand.
Thanks for staying with us and enjoy the games,
Srdjan, your newsletter host and the newest member of PHALANX team
Six powers. One Europe. Form alliances and coalitions, lead you armies to glory and victory, recreate – or make your own – history of Revolutionary & Napoleonic Wars! We’re very happy to announce that Kickstarter campaign for Coalitions, a game set in this epic historical era spanning an entire continent and 23 long years of conflict and political strife, is scheduled to begin next month, on 24 May 2021.
Please click the “Notify Me On Launch” button so you don’t miss out on the campaign.
The core game, which can be played by 1 to 6 players, will primarily be a combination of military actions and diplomacy. Each player will control one of the six asymmetric factions: France, Britain, Austria, Prussia, Russia or the Ottoman Empire. Throughout the game, players will try to capture and consolidate key positions in order to earn victory points. But military prowess and grand armies alone, as Napoléon has proven himself, will not suffice in a struggle for mastery in Europe. To achieve that illusory goal players will have to form alliances and create dissent among enemies – and hope that their allies won’t stab them in the back at the worst possible moment.
We’re really excited about this project and can’t wait to show you more details and images. Just look at those miniatures, aren’t they gorgeous?
Battles involving hundreds of thousands of men on both sides, massive armies marching through miles and miles of war-torn Europe to strike at the heart of the enemy, devastating aerial attacks and heroic tales of desperate defenders barely holing their ground. World War II? No, something quite different and not so well-known, but epic nonetheless – the Polish-Soviet War. And you can recreate that entire conflict in just one game: 1920, game that has just opened for pre-order. And that is just one of many reasons why you’ll probably love this game. Want to know more? Here you go:
– It’s an asymmetrical wargame for two players, with the possibility of including a third one, so each of them will have a completely different gaming experience;
– High replayability due to a large number of variable and varied scenarios;
– Unique, clear and meticulously detailed visuals thanks to exquisite workmanship of the highest quality;
– Clear, easy to grasp rules and special short scenarios, introducing the game step by step;
– It’s a thoroughly tested upgraded version of an already highly acclaimed game, previously available only in Polish language.
– Great price, especially in pre-order.
Almost two hundred years ago the Greek city of Messolonghi fell after a year-long siege by the overwhelming forces of the Ottoman Empire. Freedom! has told this story so well, that the first print run of this two-player card-driven game by Vangelis Bagiartakis, has been sold out. But fear not, for we’re in the process of developing a second print run of the game.
The game is available for pre-order not only in English but also in German, French, Spanish, Polish and, appropriately enough, Greek. However, to reach the printing stage, each language version of the game requires at least 200 pre-orders. Therefore we count on you to spread the word about the pre-order on forums, groups, threads and social media that you know, so that people we don’t reach directly can find out about it. This may be the only way to finance non-English language editions of Freedom!
Fire in the Sky
It’s time for some good news concerning our long-delayed Pacific War game, Fire in the Sky. We’re happy and somewhat relieved to announce that Fire in the Sky has reached the final production phase of its development. Moreover, if everything goes well it will reach the first backers in June 2021! The struggle to bring you this game has been long and quite arduous. We’re extremely sorry that this process took so much time and we hope that a similar situation will never occur again. However, we hope that the quality of the components and brilliance of the game design will be well worth the wait.
Designed by Tetsuya Nakamura, Fire in the Sky is a two-player game of strategical rivalry and tactical responsiveness set in during the Pacific War, which stretched between Pearl Harbor attack on December 7th 1941 and the obliteration of Hiroshima and Nagasaki in the atomic hellfire in August 1945.
Throughout 16 phase-based turns, you will attempt to conduct successful attacks against your opponent, break loose from sea sieges or simply outsmart your enemy so craftily that his willingness to carry on with the war will be crushed. But don’t forget about the logistics – spend your transportation points wisely and supply your units with oil or they’ll end up being nothing more than glorified floating batteries, an easy prey for enemy dive bombers and warships.
Fire in the Sky will provide you with a long, well-balanced gameplay. If you choose to play the Empire of Japan you’ll have to gather as many victory points as possible (if you manage to get 20, you’ll achieve an immediate victory) early in the war and try to prevent the Allied player from retaking them later in the game. If you manage to retain at least 1 victory point at the end of the game, you’ll win and, to some smaller or greater extent, change the course of history. If not, the victory – and the accompanying glory – will go to the Allied player and therefore history will repeat itself.
If you want to dig deeper into the mechanics and gears of Fire in the Sky, we recommend you check out the finished rulebook, available for download on BoardGameGeek. In the meantime prepare yourself for an outstanding game of audacious maneuvers, gargantuan naval battles and unexpected landing operations. Establish peace on the Pacific on your own terms – or win the war the way Allies did it, if you’re up to the challenge!
One of Martin Wallace’s most interesting games returns to Europe! A new printing of Nanty Narking on sale now! And it’s not just a reprint – the new edition will be more accessible thanks to the cardboard stands and it’ll be easier to store due to its updated, slim box.
The new edition of Nanty Narking will still offer a plethora of personalities and buildings, each with a special ability. However, those will come in an environment-friendly and more affordable cardboard version rather than plastic minis. New edition of the game won’t require any paint skills and will still has a great table presence.
Immerse yourself in the literary world of Dickens and Conan Doyle and in the amazing atmosphere of the myths and legends of the Victorian London. Nanty Narking is a game full of intrigue, a game of area control and intense cardplay, an excellent fun for 2-4 players.
To make it even more interesting, at the beginning of the game each player draws a secret personality with specific victory conditions, which means that you can never be sure what the other players need to do in order to win. You need to fulfill your goal while also trying to prevent others from winning!
Is it possible to go through the entire World War II in just 90 minutes? Yes, and the way to do it is rather simple – go for Total Domination, a game for 1-4 players and a reimplementation of brilliantly designed title called Mini WWII. The game is still available for late pledge, in a variety of languages and with a number of optional add-ons such as a deluxe miniature set or a giant playing mat.
Due to unfortunate aftershocks of the COVID-19 pandemic, for the time being the game is expected to be shipped in December 2021. Of course, this date has been set based on the current status of the work in China and assuming there is no further delay. But there is a silver lining to it. Additional time will allow us to look at all the components in a greater detail, refine the gameplay and test the solo variant even more.
And remember – you can still play Total Domination on Tabletop Simulator or Tabletopia. It’s an earlier version of the game, with some of the later changes still unimplemented, but otherwise it’s basically pretty much the same game.
You’ll find links to the games below:
You can also check out Total Domination on BoardGameGeek, subscribe to our threads there, read or watch the newest reviews and generally follow the latest news about the game.
If you’re eager to dive into the Wars of the Diadochi, we have good news for you. The ship carrying the components for Successors, award-winning, updated, upgraded with minis and beautifully illustrated game, has cleared the Strait of Gibraltar and the Suez Canal (which, as recent events have shown is not always a routine and easy process) and will soon reach our shores. If you’re not exactly fond of the suspense, you can follow the ship’s route in real time:
As you can see, the ship is expected to reach our port (Gdańsk) on 4 May. This date may change, but you’ll be able to follow it as it happens. However, please remember that the moment the ship arrives at the port is not the date when the packing begins. The ship will have to go through customs, which can take a week.
It may take another week for final the transport to take place and only then will the packing begin – assuming everything goes well along the way. It is possible that the process will be quicker, but you are probably aware that the situation can change overnight and the entire thing may take longer.
Even though the game is already on the boat, there are still enough copies for all those who are interested in Successors. You can buy it (in Polish, English or German) in the Pre-order section on our official website:
1941: Race to Moscow
Russian winters are no joke. The same is unfortunately true about all the implications of ongoing global pandemic, including more or less severe problems with shipping. We’ve received updates from Chinese shipper that the congestion on the railways is still an unresolved, major issue. Therefore, we’re still unable to send 1941: Race to Moscow components on their way. We’re searching for alternate modes or routs of transport, but this may prove to be rather problematic. As of this moment, we hope that shipments to backers will begin in October 2021. As we’ve mentioned in our previous newsletter, we’re using that extra time to develop a special solo mode to be printed on the reverse side of the regular board.
Also, a special courier shipment of plastic components and molds has been sent to us for quality control. For now we’ve only received photos, but when we receive that special package we’ll show you the miniatures in much greater detail.
For those of you who’ve missed the chance to jump on the Kickstarter bandwagon, you can buy a regular copy of the game (and a giant playing mat) in the Pre-order section on our official website.
Quiz & Newsletter Winner
Did you take part in our Freedom! quiz, the one with a prize of €100 to spend in our shop? Judging by a flood of submissions, you probably did! We’re actually astounded by how many of you took part in it and also quite pleased by your very positive reactions to it. And now we’re extremely happy to announce that the winner of Freedom! quiz is… Antoni from Lodz. Congratulations!
But that’s not all. As we’ve mentioned before, each month we will randomly draw one person from among all our subscribers. That person will receive a special prize of €100 to spend in our shop, as a token of our appreciation to all our readers and fans, that is to say: you. And since we’ve started the whole thing in march, we’re pleased to announce that the winner of our March Newsletter Award is… MARC MIRC. Congratulations! Please contact us via firstname.lastname@example.org to receive the award.