1920 is a two-player, intermediate complexity, hex and counter strategic-level simulation of the first Soviet attempt to conquer Europe. Soviet and Polish forces engulf each other in swift campaigns, fighting on a large area stretching from Kiev and Smolensk in the East to Warsaw and Cracow in the West. Will the Red Army prevail and bring happiness and peace to the German and French working classes or will the Poles pull off a magnificent victory one can only describe as a ‘miracle’? It only needs two players to find out an answer to this question in this exciting 2-hour wargame.
Players can learn the game via four short scenarios, being gradually introduced to the game mechanics and quickly able to grasp the accurate concept of lines of control, surprising rail transfers, and morale advantages and understand the strategic ramifications of the theater of war. Further rules cover revolutionary mobilization organized by the hated Soviet political police the Cheka, the torn loyalties of the Ukrainians, fighting on both sides of the front, and the formation of the Polish Volunteer Army.
A plethora of formations and units appear in the game: the Latvian Rifles, the dreaded Budyenny’s Horse Army, counter-revolutionary Russian, Belorussian and Cossack troops, various Polish formations including the Siberian Brigade, support units such as tanks, flotillas, armored cars and above all armored trains, which were extensively used in the campaign.