1-4 players

90 min.

Age: 14+

Designers: Waldek Gumienny, Jaro Andruszkiewicz, Yves Roig, Valentin Crespel & Remi Dufourneau

 

Status: Preorder
Editions: EN

Description

Keep’em Rolling is a game for 1-4 players set in the summer and autumn of 1944, during the Allied offensive against German forces occupying France and Benelux countries. It’s a eurogame with a strong wargame flavor, focused on the logistical aspects of war, supplying units with fuel, ammunition, and food, and then moving them through enemy territory. The game allows players to recreate the experience of rolling through German-occupied Europe in an exciting race to be the first Allied commander to cross the Rhine.

Keep’em Rolling contains the updated version of 1944: Race to the Rhine game and:

Anvil, a modular expansion for the base game taking it to 4 players. The fourth player takes on the role of Generals Jacob L. Devers and Alexander M. Patch, commanders of the Allied landing operation and invasion of Provence in Southern France in the late summer of 1944. He has to face new challenges and threats, including the withdrawal of undermanned and underequipped but still very formidable German Army Group G and the alteration of operational goals with the joint Franco-American liberation of Alsace in mind. The module also contains new intermediate goals for the three original commanders.

These Are My Credentials, an independent solo game played on a separate board. The player takes on the role of General Troy Middleton, commander of the U.S. VIII Corps. His race is not to the Rhine, but to the ports of Brittany, to capture them before Germans can fortify their positions and destroy the harbor facilities. Heavily fortified cities of Brest, Lorient, Saint-Malo, and Saint Nazaire will not be easy to overcome, and the mobile and dangerous German Kampfgruppe won’t just stand idly in the face of an American advance into Brittany. Fortunately, the French Resistance is nearby to render its assistance.

OB West, a bot-based solitaire variant for the base game that reacts to player actions, posing a challenge to even the most skilled players.

Red Ball Express, a mini-expansion that reduces randomness in the gameplay and introduces new elements to the game: bad weather and the much-feared threat of a German counteroffensive.

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